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Bounty Kills Guilds
[UPDATE] Server State
Hello Everyone!

We are happy to let you know that we are in the final process of confirming that every item illegally acquired is accounted for and removed from the market. Hopefully we can have the server up and running within 24 hours.

We also have some more good news. This downtime gave us enough time to multitask and get a few things done that we are sure you will all like! We will be letting you know about them as they are finalized but I'm happy to tell you that the Paladin skill rework is done and I'll be summarizing the changes here:

- Martyr: The damage transfer percentage and damage has been greatly increased however the cooldown has been increased and the duration decreased.
- Divine Strike: Increased the cooldown and greatly increased the damage and movespeed reduction.
- Reflect Blow: Changed to a full Physical and Magical Damage reflect ability with a shorter duration and a longer cooldown
- Aegis: Switched the Pdef/Mdef component to Crit resist/pcrit resist and made the healing tick every second. Increased cooldown
- Perseverance:Reduced duration and increased the % of damage reduction but also reduced the max level of the ability to level 10 to allow for better skill point distribution
- Stronghold: Greatly increased the damage reduction chance and the maximum damage to be reduced
- Divine Ward: Reduced cooldown and duration and increased tick count
- Immortal Faith: Increased the healing and maximum HP boost as well as added a component that improves received healing.
- Heavenly Shield: Increased the bonuses as well as added a component that improves received healing for all party members.

Please let us know if you have any feedback!

See the original post HERE
[17/06/17] Server Down Time
Hey guys,

The server has been taken back down, not sure how long this will take but I will let you know when its back up.

Updates will be posted on this thread.

See the original post HERE
[17/06/17] Patch Notes

Quick patch notes for today:
  • Hollowpoint cast time reverted to 2 seconds (this should sort out the animation issues reported)
  • Go postal cast time changes reverted to sort the initial bugs with this skills, other changes remain in place
  • Updated game systems on our side
- We are aware with issues with Muspelheim PvE. It crashed shortly after the re-start. We will fix this when we have chance.

Please be aware that the skill re-work is still in progress. Unfortunately due to some issues on our side and with myself being very busy alot of our content updates have had to be delayed. We appreciate everyone's patience during this time and hope that it will get better over the next few weeks.


Eriam and the HelNet Team

See the original post HERE
[17/06/17] Server Restart
Hi guys,

We'll be having a quick server restart at half past. This is to attempt to fix the problems logging in a few people are having. We hope to have more details on future patches for you soon.


See the original post HERE
[Server Down Time] 01/06/17
The server has now been re-started and all channels should be up and working. I will be activating skulls shortly and have given all nations a drop rate assistance potion by pressing T over the next day. (there may be some delay in this).

Regarding the delayed maintenance, I hope we will be able to announce a new date soon.

Sorry for any inconvenience caused.

See the original post HERE
[Maintenance Notice] 29/05/17
Hey guys,

We'll be doing a maintenance this Monday at 3am PST. Sorry for the short notice, please log out at least 5 minutes before to prevent any damage to your account.


HelNetworks Team

See the original post HERE
[Maintenance] 09/04/17
Hey guys,

We took the server down quickly to a quick maintenance but unfortunately the servers failed to start properly. We have to wait for Bjorn to get online to fix them... We hope this will be soon.

Sorry for any inconvenience caused.

See the original post HERE
[Patch Notes] 07/04/17
Hey guys,

Here are your patch notes for today's maintenance!
  1. Launched the Aika Easter Event! Details in the thread
  2. Increased pricing of exile scroll from 1000 to 2000 and brought in package exile scrolls of 5 with a pricing of 9500. This is to attempt to combat 'casual' exiling.
  3. Added experience and money back to quests.
  4. Edited some warrior skills and rifleman basic attacks to promote balance - details in the post below.
  5. Moved the custom GM NPC's to the area in Regenshein labelled 'The Ministry of Finance' so they no longer go across the path and to avoid it looking too messy.
  6. Fixed Enriched and Extract AA icons.
  7. Changed the icon on the drop assistance potion to distinguish from destroyer potion.
  8. Changed the NPC models of the Custom Zantorian NPC's to match the new skins related to the Easter Event.
  9. Changed the reinforce effect of the conqueror wand to match what it should look like when reinforced.
  10. Changed the icons on version two mount stones to distinguish between earlier released mount stones.
Please be aware you should ALWAYS start the game using the launcher, things will not work otherwise.

We are aware of but couldn't fix for this maintenance the physical defence V2 mount stones showing an alternative stat on enchanting to mounts.

We will be discussing other potential new content and fixes in our State of the Game Address.

HelNet Team

See the original post HERE
[State of the Game Address] 07/04/17
This post will serve to provide some information on upcoming content and our plans with the game. As always feedback and suggestions are appreciated. However do note that some things we all want we can’t do, and although we can do some things we need them to be balanced.

Skill Re-balancing

The re-balancing has been delayed for way too long, so we've finally decided to push this out. We will be proceeding with this class by class and introducing new changes each week, while adjusting whatever is needed from the previous week's patch. Rest assured that we will be fine tuning everything not leaving anything overworked or underdone. We ask for your patience during this time and remind you gamers that we are a small team! Future edits to skills will be posted in advance in this sub-forum:

Custom Dungeons

We are currently looking into the possibility of adding a custom dungeon. We hope to add this in the near future. The aim of this dungeon is to promote PvE for both new players and old players alike. We are hoping this can assist players in being able to compete with cash shoppers as this is a complaint we’ve been receiving a lot. Any suggestions towards this or things you would like to see will be taken into account.

Karena Events

We have noticed that some nations have started not to value the Karena Events as much. We don’t want these events to get boring so we will be attempting to add more value to these events. We like that this is the only place you can get trampled flowers from and that isn’t likely to change.

Custom Gear

This is in the planning process right now as a long term plan. The idea is to have up to 8-10 different sets to build and use so as to defer away from the vanilla path and make things more interesting. We like how souls have developed lots of different build paths in game, from hyper tank to super damage, to utility, to healing clerics and tank clerics etc. However we want to make sure these are more balanced than souls, so while giving a fresh feeling aren’t deemed as too overpowered.

Strength Bug

Unfortunately we have no further news on this. We are working hard on it and hope we will have a solution. Rest assured we haven’t forgotten this.


We aim to bring more variety to what players choose to wear (skins) over their gear and will be releasing a lot more of these in the future. We aim to not only change glows but the original base colors as well.

Client Update

From now on the client will not run on an old patch. You will get the error that files are corrupted unless you have patched to the latest patch. This means during maintenance you will get errors until we release the patch. This is intended. ALWAYS run the game through the launcher and you will not have an issue.

Esse post servirá para providenciar algumas informações do conteúdo que esta por vir, e sobre os planos para o jogo. Como sempre o feedback e as sugestões são sempre bem vindos. No entanto, note que não podemos fazer aquilo que todos querem, porém, podemos fazer algumas coisas que precisamos para equilibrar.

Balanceamento de Skills

O balaceamento foi adiado por muito tempo, então nós finalmente decidimos em fazer isso. Nós iremos proceder classe por classe e introduzindo novas mudanças em cada semana, enquanto ajustamos o que for necessário do patch da semana anterior. Tenha certeza que estaremos ajustando tudo não deixando nada exagerado nem mal feito. Pedimos pela sua paciência durante esse tempo e relembrar a vocês gamers que somos uma equipe pequena! Futuras edições nas skills serão anunciadas antecipadamente.

Dungeons Customizadas

Estamos pensando na possibilidade de adcionar uma DG customizada. Esperamos em adicionar isso em um futuro próximo. O propósito dessa DG é promover o PvE tanto para novos jogadores quanto para jogadores antigos. Com isso, esperamos que isso possa ajudar os jogadores a conseguirem competir com os casher's, já que esta é uma queixa que temos recebido constantemente. Qualquer sugestão para isso ou coisas que você gostaria de ver, serã levados em conta.

Eventos em Karena (Defesa do Canhão e Ataque ao Castelo de Verus)

Percebemos que algumas nações começaram a não ligar muito para os Eventos em Karena. Não queremos que esses eventos fiquem chatos e massantes, portanto, estaremos tentando adicionar mais valor a esses eventos. Este é o único lugar que você pode conseguir Flores Pisoteadas e isso não será mudado.

Equipamentos Customizados

Isso está em um processo de planejamento, como um plano de longo prazo. A ideia é ter de 8 a 10 equipamentos diferentes para buildar e usar, de modo a tornar as coisas mais interessantes. Gostamos de como as Soul's criaram muitos caminhos para builds diferentes no jogo, de super tanque para super dano, para utilidade, para santas healer's e santas tanques, etc. No entanto, queremos ter certeza de que esses equipamentos sejam mais balanceados que as Soul's, de modo que, não sejam tão exagerados e OP's.

Bug da Força

Infelizmente não temos notícias sobre isso. Estamos trabalhando duro nisso, e esperamos que que teremos uma solução. Tenha a certeza que não esquecemos disso.


Nosso objetivo é trazer mais variedade para que os jogadores escolhar usar aparências diferentes em seus equipamentos, e estaremos lançando muitas aparências novas. Nosso objetivo não é só mudar o brilho, mas também as cores básicas.

Atualização do Client

De agora em diante o client não será executado em um patch antigo. Você receberá um erro de que os arquivos estão corrompidos, a menos que você tenha atualizado para o patch mais recente. Isso significa que durante a manutenção você receberá erros até liberarmos o patch. Isso é pretendido. SEMPRE execute o jogo através do launcher e você não terá nenhum problema.

See the original post HERE
[Maintenance Notice] 07/04/17
Hey guys,

We'll be doing a maintenance this Friday at 3am PST. This will be to patch our upcoming Easter event!
​​​​​​​We hope you are as excited as we are.


HelNetworks Team

See the original post HERE